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Using Video Games to Teach STEM

Author: The Editorial Team

More than half of high school students are enrolled in schools that offer a STEM program. Most of these same students make the choice to opt out of these programs by the time they reach college. The main issue is that most students lose interest in STEM programs by the time they graduate from high school because of a lack of challenging curriculum that speaks to their generational interests. This is especially concerning since STEM-related skills are increasingly required for jobs in the economic market today.

With so many students coming into STEM programs from middle school, the programs need to find a way to sustain student interest in high school through higher education environments for them to remain competitive in the job market; particularly with the growing need in science and engineering jobs which is expected to reach 8.6 million by 2018.